// troubleshooting-faq
← Back to homeOllo SDK Docs | 6:14 PM

// Troubleshooting and FAQ

This section provides solutions to common issues, explanations for expected behavior, and answers to frequently asked questions.

/01

Does Ollo affect FPS?

  • Typically under 1 ms per frame.
  • CPU-only and optimized for 120+ FPS projects.
/02

My webcam isn't detected

  • Ensure no other app is using the camera
  • Try index 1 if you have multiple webcams
  • On Linux/macOS ensure permissions are granted
/03

Blink events feel delayed

  • Disable VSync (some engines buffer frames)
  • Ensure you poll every frame
  • On laptops, set high-performance mode
/04

License errors

  • Double-check key placement
  • Ensure newline characters aren't included
  • Regenerate key if you changed machines
/05

Godot says the model file is missing

Verify:

res://bin/face_landmarker.task
/06

Unity/Unreal integrations not available?

They are in development and launching during Early Access.